Thursday, July 02, 2009
Thursday, February 26, 2009
JoannaSRobinson.com
Find me on the web in various social media, via www.JoannaSRobinson.com
Tuesday, August 19, 2008
Facebook's First Big Chain Letter?!
But I couldn't wait to share what I encountered last night, through to this afternoon (and I bet it's not over).
A family member who I trust, sent me the following message using facebook's messaging system. I could also see that they had sent it to many of their friends in a mass message.
" Attention all Facebook members.
Facebook is recently becoming very overpopulated,
There have been many members complaining that Facebook
is becoming very slow.Record shows that the reason is
that there are to many non-active Facebook members
And on the other side too many new Facebook members.
We will be sending this messages around to see if the
Members are active or not,If you're active please send
to 15 other users using Copy+Paste to show that you are active
Those who do not send this message within 2 weeks,
The user will be deleted without hesitation to create more space,
If Facebook is still overpopulated we kindly ask for donations but until then send this message to all your friends and make sure you send
this message to show me that your active and not deleted.
Founder of Facebook
Mark Zuckerber "
I received it 4 more times before I started receiving responses questioning the authenticity of the message. And they keep coming. It made me chuckle, and it's the first chain letter on facebook I've ever been sent. It reminds me of the first time I received crazy emails when I first started using the web.
Here a comment I enjoyed from the discussion:
"Attention all Facebook members.
Do you really think that they can't tell if your account has been used? And that their method of checking would be to ask people to forward a message? Do you really think that an official mailout would have misspelt "you're", or used so much informal language?
Every day, spam wastes millions of megabits per second all over the internet.
Please, think of the megabits. Think before forwarding.
Cheers,
Not A Founder Of Facebook"
PS: I am not passing the letter on. Lulz. What's next?
Wednesday, April 02, 2008
Sunday, February 10, 2008
Spam Poem - a combined effort by the spammers of my Inbox
Thanks, we are ready to lend you money
top designer shoes
juggling gifts
FuckstickTremendousFloyd
parallelless
improve sexual endurance
diamond replicas
penis enlargement scams... get the truth
try it, your woman will be happy
thankyou, we are accepting your refinance application.
Sunday Reading
The hacker group has been counting down to TODAY, Feb 10, for a big assault against the Scientology "cult". So I am sure there will be some major strikes online and off today. It will be interesting to see what happens and how the media responds.
http://www.youtube.com/watch?v=C4yLnFMFM9g
* IBM expands business centre for India in 'Second Life'
http://economictimes.indiatimes.com/Infotech/IBM_expands_business_centre_for_India_in_Second_Life/articleshow/2738243.cms
* Cool new PicLens firefox add on lets you view pictures in a 3d side scroll reminiscent of the iphone's itunes browser
https://addons.mozilla.org/en-US/firefox/addon/5579
* Social Media Information Flow
http://hq.andrewshuttleworth.com/hq/2008/02/social-media-on.html
* Loving your avatar: identity, immersion and empathy
http://warburton.typepad.com/liquidlearning/2008/01/loving-your-ava.html
Monday, October 29, 2007
MDM Students Reflect on the RSVP Mixed reality picnic
A week after the Contemporary Art Gallery RSVP Picnic event hosted at the GNWC Centre for Digital Media the students discussed their impressions and feedback on the event.
Event Description:
"The Contemporary Art Gallery presents RSVP - a series of dinner parties as unscripted social performance enacted by everyone in attendance, as part of the 2007 LIVE Performance Art Biennale, October 19 - 28, 2007.
Guests including Masters of Digital Media students, faculty, second life and first life educators and Second Front performance artists discussed performance and identity over picnic lunch in both worlds.
Guest-curated by Germaine Koh, ECI sessional faculty member, hosted by Joanna Robinson & Ian Verchere at the GNWC Centre for Digital Media in first and second life. "
General Feedback:
- There was a disconnect between virtual and real picnic – attention drawn to one or the other
- Facilitation between worlds was needed and was provided by Joanna but since she was not clearly defined as 'leader' this could have been more successful
- 'Weird' experience, even though eating lunch and chatting is something we do often in everyday life
- How to particpate was not defined in keeping with the unscripted social performance mandate - this made it awkward, not sure what to do
- Some students performance was centred on their SL avatar, others felt they were performing in first life for our guests at the first life campus, representing the MDM (Masters of Digital Media) program
- RSVP – Framed it as “respond please”
- Being together in the room made a different dynamic, than if we were separated in diferent rooms
- Students found themselves waiting for artist to give her performance, the professor to direct or either to give them explicit sanction to perform
- A 'Team leader' would be useful (video game guild style) to direct group action
General SL feedback:
- The SL experience is Exploratory
- SL is a Social space – a space of chatter
- SL general feels like it is lacking sense of purpose, lack of direction
- No explicit goals to orient participants unlike WoW
Talking about Emergent Play:
- Use of emotes in Wow to communicate between horde and alliance
- Metaphor of SL as a festival with many sub events simultaneously occurring
Examples of gaming Emergent play:
- Reppapropriation
- Mass suicide or town death by poison
- Seasonal quests
- Conga line
- Suggested motivations of boredom, showing off
- “Transgressive play” - pushing the limits, finding the rules and breaking them
- Emergent play requires an observer
Examples of Second Life Emergent Play:
- Different borders and rules to transgress
- Scandalous behaviour, inappropriate in some first life spaces
- "Excessive violence" and PvP
- Griefing
- Or can every Second Life activity be considered "emergent play"?
Another interesting comment about SL and reflexivity:
- SL can make you think more consciously about your first life performance and behaviour, because the rules that govern us in first life are different
Saturday, September 15, 2007
Doing it the Great Northern Way - The Masters of Digital Media Program @ the Centre for Digital Media is launched
It is about time for me to return to the blogosphere & share some news and updates!
It has been a busy summer, jam-packed with program preparation and events at Great Northern Way Campus (GNWC).
GNWC is an academic partnership of British Columbia's four major post-secondary institutions: the University of British Columbia, Simon Fraser University, Emily Carr Institute of Art + Design, and the British Columbia Institute of Technology.
As research assistant to the Masters of Digital Media Program (MDM) @ the GNWC Centre for Digital Media, I have been working on a number of projects over the Summer and continuing into Fall. Most of this work has centred around the use of virtual environments in education, collaboration and events.
Since October 2006, we have been exploring the use of metaverse Second Life in particular, at our virtual space there called "University Project". http://slurl.com/secondlife/University%20Project/150/84/23/
Explorations have revolved around developing practical course uses centred around a pedagogy of participation, student centred design (something MDM is exploring in both the physical and the virtual) and the organization and hosting of blended reality events.
We have held a number of events and explorations in Second Life to date, including:
Collaborative modding and building of learning spaces workshop
Blended reality open house and campus events, including BC Premier's first visit to Second Life at our blended reality program launch
Community partner Vancouver Police Department's Second Life information and recruitment session
Blended reality book launch by renowned sci-fi writer and MDM advisory board member William Gibson
Hosting a virtual conference - CITASA MC 3.0 2007
Now that the program has launched, and students have begun their courses, our future plans for the use of our virtual campus in Second Life include:
* Courses using SL including:
-Building Virtual Worlds (several metaverses)
-Visual Story
-Interdisciplinary Improvisation
* Further exploration of blended reality events and activities
Eg - ‘RSVP’ Campus & SL blended reality lunch, presented by Contemporary Art Gallery Oct 22 2007
* Student modification/design & redesign of our space(s)
* Exhibition of student work and possible student store
So these are some of the elements of the MDM program I am working on, in addition to speaking engagements this semester.
This week I am looking forward to participating in a panel entitled The Reality Continuum: Physical, Blended and Virtual Realities in Second Life at VidFest (The Vancouver International Digital Festival) http://www.vidfest.com/
In other news, I am looking at some changes and updates to my website in the coming days, and being a Resident Evil buff, keep an eye out for my commentary on the new Resident Evil film, "Extinction" soon to be released. Should be interesting!
Over and out for now, cyberspace.










